Sunday, November 30, 2008

3d Links Awakening Quadrant update 45

Quadrant A4 complete



Only point of interest here is a writers house, visited as part of the trading sequence.

3d Links Awakening Quadrant update 44

Quadrant B4, the first of the swamp, is complete



The only point of interest here is another phone booth... tree... thing...

Thursday, November 27, 2008

3d Links Awakening Character update 7, Turkey Day Edition

Triple update here, just because these three enemies are so similar



First up, the Green Zol, a very basic enemy. They hide under the ground and pop out to attack, they can be killed in one hit by pretty much any weapon.



Next, the Red Zol, very similar to the Green Zol, but doesnt hide underground. When you kill it you get...



The Gel, killing a Red Zol creates two Gels in its place. These are even weaker then Zols, they can't even hurt you, just slow you down a little.

I think that is it for enemies in this area, So I will start work on the Goponga Swamp.

Happy Turkey Day everyone!

Sunday, November 23, 2008

3d Links Awakening Character update 6

The Moblin, servants of Ganon, they are...wait, Ganon isn't in this game, why are they here?



I don't know why Moblins are here, probably just serving as a generic enemy.
Took forever to make a good looking pig head

3d Links Awakening Character update 5

Next up are the red and blue Leevers



These buggers tend to hide out under the sand and pop out to attack any one that comes near them, the red ones tend to come at you in a straight line, while the blue ones like to zigzag. I think that just about does it for the beach enemies, so up next are the forest enemies.

Saturday, November 22, 2008

3d Links Awakening Character update 4

The next character we meet, the Sea Urchin



Yeah, he is kinda pathetic, but what do you expect from a sea creature washed up on the beach? I decided to triple the amount of spines that he has out of pity

Friday, November 21, 2008

3d Links Awakening Character update 3

Hello all, time for another update!



The Octorok! The first enemy you encounter in the game! (Technically, you see the chicken and fox first, but they can't hurt you yet, the Octorok can) I will be updating with all the overworld enemies you see (in order) up to the woods

Saturday, November 15, 2008

3d Links Awakening Major update 3

Quadrant A5 is complete, and with that, the entire Mysterious Woods



Another dull last piece, oh well



A shot of the entire woods, I like this fog much better then the old fog



And here is the entire Island so far, it is getting hard to fit it all into one render.

Alright, the next few updates will be enemy models, after that will be Goponga Swamp

3d Links Awakening Quadrant update 43

Quadrant A6 is complete



Again, all these quadrants are missing their scenery (bushes, grass, etc) and will look much better once all that has been placed.

Only one update left for the Woods, then I'm taking a break to model some characters

3d Links Awakening Quadrant update 42

Quadrant B6 is complete



Awesome, another area with nothing in it.Actually you find a trickster Raccoon here, but since he isn't modeled yet...

Due to the dullness of this quadrant, the fact that it is basically a copy of a quadrant I already posted, and the fact that there haven't been many updates lately, how about a look at the new fog I have in place for the woods?



Looks a lot better doesn't it? Almost next gen...

Tuesday, November 11, 2008

3d Links Awakening Quadrant update 41

Quadrant B5 is complete, and my Necron army hungers



It is here that you will find a chest (well, not yet...) containing the key to the Tail Cave

Sunday, November 9, 2008

THIS IS TOTALLY NOT AN EXCUSE


Oh man, check out all those holes with missing textures! Thanks 3ds max! Taking forever to fix, woot!

Note: the above is not an excuse for why there haven't been any updates for a bit.

Note 2: My actual excuse is because I just got Gears 2 and the Dawn on War PC games/expansions. They have sucked away my free time like some big... free time... sucking... thing... yeah.

And I don not think I was clear in my last post. No, LA is not being abandoned for Helix. No, LA will not get shafted update wise by Helix. LA updates will continue at their normal rate (read: at least once a day unless I'm lazy or there is some form of problem) until it is complete.

Wednesday, November 5, 2008

3d Links Awakening Quadrant update 40

Quadrant C5 is complete



A little more info about the Metroid Project,
As you can probably tell, I am a Zelda fan. I am also a Mario fan, a Super Smash Bros fan, a Halo fan, a Metal Gear Solid fan, etc, etc. But above all else, I am a Metroid fan. The very first game I ever played was Super Metroid, and it remains as one of my favorite games of all time. (Right next to Link's Awakening, incidentally)

I have a very strong desire to work on a Metroid game (and I actually have twice in the past, but I'm not allowed to talk about those)
There is a problem however, Link's Awakening was released on the Gameboy and Gameboy color, neither of those games are on sale from Nintendo, only through eBay, and Game Haven.

They are not playable on the DS or the DSi, they cannot be downloaded on the VC, so me remaking them has absolutely zero effect on Nintendo's profits, meaning they are less likely to give me the C&D order.

Metroid and Super Metroid however, are readily available on the VC, bring Nintendo lots of eMonies, trying to remake either of those would be very risky. Metroid II: Return of Samus is in the same boat as Link''s Awakening, however there are at least two remakes of it in the works (And it's my second least favorite Metroid game (I Hate Fusion) mostly due to the lack of a map and the fact that I can't find my cart) so remaking that wouldn't be as special.

So what game will the Metroid Project (hereafter referred to as Project Helix) be? Well, you will just have to wait, right now I am drawing up concept art and the beginnings of an area, but this is not a project I can do alone, I will need programmers and animators and musicians, etc. When I am ready to begin actual production of Helix, when I am ready to seek partners to help me create this, I will post a 'wanted' ad on this site that will list the requirements and specifications of this game and an invitation for people who wish to help with the programming and animating, etc, to step up and apply, around this time I will also be opening up a MithosK-Games forum to allow open discussion of the two ongoing projects.

Until the next update,
Lord MithosKuu Amadeus Mandylion

More Problems, Happy yay!

Not the worst problems in the world, but max seems to have misplaced some textures, which now show up blank. Its taking me a bit to put everything back together, work and college don't help my free time. Updates will resume ASAPINS

Saturday, November 1, 2008

3d Links Awakening Quadrant update 39

Late update, quadrant D5



Once the 3D Links Awakening Remake is complete, I'm thinking of doing something similar with either Metroid or Super Metroid