tag:blogger.com,1999:blog-3843214592584538820.post4560159791025349117..comments2023-07-28T07:36:30.180-07:00Comments on MithosK-Games: shader testingAnonymoushttp://www.blogger.com/profile/14613243471287334606noreply@blogger.comBlogger10125tag:blogger.com,1999:blog-3843214592584538820.post-45803642534618355972009-04-07T11:41:00.000-07:002009-04-07T11:41:00.000-07:00That'd be schweet =)Totally love your work by the ...That'd be schweet =)<BR/>Totally love your work by the way. Really liked the explaination of specular/bump map by the way. Good job =)Anonymoushttps://www.blogger.com/profile/07055550565309468650noreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-12734762842476500512009-04-07T11:25:00.000-07:002009-04-07T11:25:00.000-07:00Having reflecting textures would be great, especia...Having reflecting textures would be great, especially considering that the L2 Shield is the Mirror Shield. =DKingElementonoreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-12660443094232852102009-04-06T10:25:00.000-07:002009-04-06T10:25:00.000-07:00Getting light glistening of the sword is just a ma...Getting light glistening of the sword is just a matter of giving the sword a specular map, I haven't figured it out yet, but there should be a way to make textures reflective as well.Anonymoushttps://www.blogger.com/profile/14613243471287334606noreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-5995326301340469072009-04-06T09:58:00.000-07:002009-04-06T09:58:00.000-07:00I actually think the second picture looks really c...I actually think the second picture looks really cool. If it were just a touch lighter, that'd be a really cool effect. What would be awesome would be to have the light glistening of Link's sword =DAnonymoushttps://www.blogger.com/profile/07055550565309468650noreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-63160269889157916422009-04-06T04:44:00.000-07:002009-04-06T04:44:00.000-07:00Wow, I'm really liking this. Even if the effects m...Wow, I'm really liking this. Even if the effects may be a bit OTT it really gives the dungeon that dark, moody look and really adds depth. I like it :OAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-42444601374530364452009-04-05T23:25:00.000-07:002009-04-05T23:25:00.000-07:00The head dude at Zreo is supposedly having financi...The head dude at Zreo is supposedly having financial issues, and a few days ago he uploaded the first song made in a month, so I don't think they'll be able to do that for you (If you plan on being done within the next half year or so, I'm guessing).Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-73769149727772725312009-04-05T21:40:00.000-07:002009-04-05T21:40:00.000-07:00@Anon yeah, specular and bump maps make a world of...@Anon yeah, specular and bump maps make a world of difference, I'm trying to find a way to give some of the textures a moist/wet look to them, would be great for the two water levels.<BR/><BR/>@Xac right now the plan is to commission ZREO to do the remix of the sound track after the next beta, they already have a few Link's Awakening tracks on their site.<BR/><BR/>@Vicky you were right the first time, dynamic lighting would be awesome, but I don't know programming so it's up to the coders to figure out if its feasible or not(and I could put it to great use in a bonus dungeon I'm planning) and I might know someone who could sing for Marin.Anonymoushttps://www.blogger.com/profile/14613243471287334606noreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-40047084888932214422009-04-05T21:09:00.000-07:002009-04-05T21:09:00.000-07:00Oh wow, that looks seriously awesome. Would be coo...Oh wow, that looks seriously awesome. Would be cool if there was, er, dynamic lighting/shading or whatever it's called, like, when a bomb explodes, it lights up the room and stuff.<BR/><BR/>And yeh, this is probably wishful thinking, but getting somebody to do voice acting for Marin's singing in this game would simply be.. awesome beyond words.Vickyhttps://www.blogger.com/profile/13207305256986784500noreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-43983370213467865922009-04-05T20:18:00.000-07:002009-04-05T20:18:00.000-07:00Hmm, I'm learning Java inschool but we're still do...Hmm, I'm learning Java inschool but we're still doing what seems like very basic stuff.<BR/>If I get to that level I'l let ya know and would be happy to help.<BR/><BR/>Also had an idea. What if you had a remixed album for the game. IE stuff similar to the albums on OCR and things like that.<BR/><BR/>MoogTankoonihttps://www.blogger.com/profile/07598333352778926645noreply@blogger.comtag:blogger.com,1999:blog-3843214592584538820.post-68142121977581409332009-04-05T19:37:00.000-07:002009-04-05T19:37:00.000-07:00oh good, you're going to shade it. it looks a lot ...oh good, you're going to shade it. it looks a lot better shaded, it makes it almost like you redid the textures without actually redoing them.<BR/><BR/>looks awesome!Anonymousnoreply@blogger.com