Saturday, April 2, 2011

Human Carrier: Work in Progress 3


Texture done for now, wanted to keep it simple and pixilated, I'll probably come back and touch it up at a later date.


Next up I'll be working on an alien fighter.
As always, comments and crits are encouraged.

Sunday, March 13, 2011

Human Carrier: Work in Progress 2



Small update, Carrier completely unwrapped, working on the texture now.

Sunday, March 6, 2011

Human Carrier: Work in Progress 1


Working on a Human Carrier, trying to maintain the pointy aesthetic of the Dart between all human ships.


As you can see from the turnarounds, I still have to model the back bits, I have also included a dart for a size reference, the Carrier holds 8 Darts and can launch all at once via the 4 chutes on the underside of each side segment.

As always, click the pictures to embigafy, comments and crits are always welcome. I'll post another update once the back end is complete.

Sunday, February 13, 2011

Dart: Wireframes and Color schemes




If you watch my Deviant Art account you might have seen this model before, I finished it up a few months ago and it will serve as one of the main playable ships in one of our upcoming shooters. I've been experimenting with several different color schemes and right now I'm tweaking the red and silver with blue hexagons. Be sure to let me know what you think.

Polys: 1,434
Verts: 1,601
Completion Time: One Week

Wednesday, February 9, 2011

CORE Games Media Net

Hey guys! It's been a while, sorry for not posting more updates on the Rotunda thing, the laptop I was using for that crapped out a while back and I lost pretty much everything related to it, not really a big loss but I may get back to it in the future.

ANYWAY, I wanted to formally announce the CORE Games Media Net, basically me and my buddies down here in Florida have come together to form a group based around making games, skits, comics, let's plays, and generally just having fun, for those of you are more interested in the games aspect, we have several projects in the planning stages, most of which I can't talk about just yet, but in the coming days I will start uploading art work related to the one I have the most personal interest in. It will hopefully update every night I've worked on something, showing you my progress for the day, rather then just showing the completed model like with what I was doing for the LA3D stuff.

If you are interested in CORE Games in general, we have a blog, YouTube account, and a daily updated comic set up. For those who aren't interested in any of that, I will continue to update this blog with information, renders, etc for projects I am personally working on.

Please be aware that we are going to be in the process of moving over the next few days, so if you don't see any updates it will be because we don't have internet set up in the new place yet.

Ciao for now,
Mith