Saturday, November 21, 2015

Low Poly Vulture Droid

A friend asked me to model a low poly version of the Vulture Droid from Star Wars, so here we go!
(Copy/Paste the image URLs for the full sized image)

There are very few good reference pictures for the Vulture Droid that I could find, so I put together this reference sheet using the model from Battle Front 2
http://www.mithosk-games.com/MISC/Renders/DroidRef.png
(4k)
The basic shape came together pretty quick, at this point each wing had about 18 tris and was basically an elongated triangle, I eventually added 6 tris to the outside of each wing in order to give them a more rounded shape.

http://www.mithosk-games.com/MISC/Renders/vulture1.png
(4k)

The main hull is complete and I have added the connecting guns, it was after this that I altered the wings.

http://www.mithosk-games.com/MISC/Renders/vulture2.png
(4k)
The Wings and guns have been altered to better allow the wings to close, before, the guns would clips straight through the wings.

http://www.mithosk-games.com/MISC/Renders/vulture3.png
(4k)

Mesh complete, I can't help but feel that the head is a little too big for the body, at least compared to official renders.

http://www.mithosk-games.com/MISC/Renders/vulture4.png
(4k)

Trying out a variety of poses.

http://www.mithosk-games.com/MISC/Renders/vulture5.png
(4k)
I put together a basic texture based on the Clone Wars era paint scheme.

http://www.mithosk-games.com/MISC/Renders/vulture6.png
(4k)
A wireframe for good measure.

http://www.mithosk-games.com/MISC/Renders/vulturewire.png
(4k)
It weighs in at 312 polys and 209 verts, all told it took about 5 hours to put together everything shown. I might come back and touch up the texture or rig it up and animate it at some point, but for now I'm happy with it. If you would like, you can view it in 3d here. (Requires Unity3D)