"The Legend of Zelda" is a trademark of Nintendo, excerpts of their art and sprites used here are copyrighted by Nintendo. This is a non- profit fan production.
Just a small update, I have enabled anonymous commenting, feel free to comment away!
2 comments:
Anonymous
said...
I've got you bookmarked because I like the idea of bringing a classic game into the third dimension. My only question is how are you planning to make a playable game out of this ? Are you just going to do the map in 3D then stop?
At the moment I plan on modeling the entire Island, as well as the dungeons and caves, after that I will release the entire model for public use.
However, I am currently looking at the TorqueX, Source, and UnrealEd engines for the possibility of eventually turning this into a full remake.
If a remake were done it would include the color dungeon, screen warp glitch, and some bonus content, only thing stopping me at the moment is lack of programming knowledge, but I'm taking college course for that now, so until I get a cease and desist from Nintendo, there is a very good chance that this will be made into a game.
2 comments:
I've got you bookmarked because I like the idea of bringing a classic game into the third dimension. My only question is how are you planning to make a playable game out of this ? Are you just going to do the map in 3D then stop?
At the moment I plan on modeling the entire Island, as well as the dungeons and caves, after that I will release the entire model for public use.
However, I am currently looking at the TorqueX, Source, and UnrealEd engines for the possibility of eventually turning this into a full remake.
If a remake were done it would include the color dungeon, screen warp glitch, and some bonus content, only thing stopping me at the moment is lack of programming knowledge, but I'm taking college course for that now, so until I get a cease and desist from Nintendo, there is a very good chance that this will be made into a game.
tl;dr: Most likely unless Nintendo says lolno
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